Adventure and fight in a medieval fantasy open world! Build heroic characters with various abilities, travel through villages, cities, or perilous dungeons. In this world of sword and magic, you can choose your own way of life freely.As one of the core gameplays, Low Magic Age owns a strategic turn-based combat system and advanced character building. Field of view, fog of war, charging and flanking, spells, and combat maneuvers, you can experience more exciting game features in the fast-paced Arena mode.Features:Adventure mode:Open Sandbox World: A replayable open sandbox world with various landforms and adventure elements.Cities and Villages: Villages, towns, cities, and metropolis of different community sizes. In these places, adventurers can replenish supplies, purchase equipment and other services.Random Dungeons: Numerous random dungeons, such as caves and ancient ruins, that fraught with danger and tempting treasures (traps?).Town Quests: Cities, villages and other human settlements regularly issue various kinds of jobs and tasks. To help towns to accomplish these tasks is an important way to improve reputation and relationship with locals.Trade Goods and Specialties: A wide variety of trade goods are distributed all over the world by region and town. Buying local specialties and then reselling to distant regions to earn the difference is a very profitable business.Arena mode: Fast-paced combat, looting, and character developing experience.Inherited from classic game rules: Evolved from the Open Game License (OGL) of Wizards of the Coast, the set of rules based on the pen-n-paper version of fantasy role-playing games of all time. Plus well designed information display UI, clear prompt of hit percent and damage range, help players to study and immerse in the fantasy world. The innovative combat system, full-attack, covering, in-melee, prone, etc., various circumstance modifiers bring more meaningful tactical choices.Classical fantasy monsters: 7 categories, 100+ classical fantasy monsters. Goblins, trolls, giant ants, basilisks and much much more. Different monsters need different strategies and tactics to defeat.Tons of equipment and wondrous items: 60+ common items, 90+ wondrous items, 80+ enchantments. Slashing, piercing and bludgeoning, different weapons against different monsters. Gloves of Dexterity, Counterstrike Bracers, Ring of Regeneration, Belt of Magnificence, Cloak of Thorns, Elemental Gem, collecting powerful magical artifacts to create the heroic character in your mind.Well designed skills and spells: Fighters own a variety of martial arts movements, not only basic attacks. All of the arcane spells and divine spells of caster classes are greatly improved, too.About graphics similarity with another game ToME4:We purchased and used a tileset of monsters/items from the Norwegian artist Raymond E. Gaustadnes (Shockbolt). He made another tileset for ToME4. So, both tilesets share the similar style and a few same tiles.Thanks to the Open Gaming License (OGL) from Wizards of the Coast:It has been stated explicitly by Wizards of the Coast that anyone can make a computer game using the open game content under the terms of the OGL. The OGL can be found in the OGL section of their official website, or the in-game Wiki system.In order to apply a set of rules designed for a pen-and-paper game to a computer game, many rules in the OGL had been adjusted or improved.
This book teaches everything you need to know, from business cards, to marketing to getting your own office - what it costs and how to do it right. Own your own private counseling practice. Instead of becoming an employee at a recovery facility, you can have your own private practice. With the Project Addiction book and your state counseling certification you can create and sustain a career of helping others. Project Addiction - Lifemind (PAL) counseling was established in 2004 and is going strong, netting well over $150,000 annually and is training counselors throughout the US and abroad. Project Addiction Counselor provides detailed and step by step instructions to become legally certified, how to secure office space, how to market and advertise, how to design an office, how to build client rapport how to invoice and how to get payment. Don't join the team, be the team. Project Addiction certification is available and includes training, mentoring and official project Addiction endorsement and client referrals. For details go to the Project Addiction Counselor website at www.ProjectAddictionCounselor.net Private counseling? It's about time. 1. Language: English. Narrator: Scott A. Spackey. Audio sample: http://samples.audible.de/bk/acx0/047672/bk_acx0_047672_sample.mp3. Digital audiobook in aax.
The Shadow & The Blade is the latest Legendary Lords Pack for Total War: WARHAMMER II. Introducing Malus Darkblade and Deathmaster Snikch both with their own objectives, mechanics, units and playstyle.Two richly themed and unique Legendary Lords lead their own factions: Malus Darkblade leads Hag Graef - for the Dark Elves, and Deathmaster Snikch leads Clan Eshin for the Skaven.Each Legendary Lord brings their own unique faction mechanics, quest-chains, legendary items, skill-trees and campaign narrative.Adds new powerful units and heroes for both Dark Elves and the Skaven.Lethal chariots and pain-wracked Medusae for the sadistic warmongers of Hag Graef.Cunning stealth magic, warp-infused weapon teams and deadly covert infantry for the assassin-inspired units of Clan Eshin.Features new elite Regiments of Renown to lay catastrophic waste to your enemies across the New and Old Worlds.Both Lords can be used in campaign, custom and battle modes. And are also playable in Mortal Empires, the massive free campaign available to owners of both Total War: WARHAMMER and Total War: WARHAMMER II.Tz’arkan, the Drinker of Worlds, escaped from his eternal prison within the Chaos Wastes, only to end up bound inseparably with the with the very being who freed him, the violent and cruel Malus Darkblade. Sensing the potential of this Daemonic entity, the Nightlord of Clan Eshin has dispatched his most trusted assassin, Deathmaster Snikch, to track down the Daemon and uncover its true power.Malus Darkblade (Hag Graef)Unique faction mechanicsPossessionIn order to counteract his possession by Tz’arkan, Malus must continually drink an elixir that slows the Daemon’s influence over his mind. While the elixir is costly to consume, his master Malekith will gladly provide him with the recipe, but only if he helps him in his bid to control the Vortex.Despite the obvious danger in allowing the Drinker of Worlds to take control of his mind, there are situations in battle when Malus might benefit from letting the possession overcome him momentarily; greatly amplifying even his legendary viciousness. However, managing such an addiction to seemingly endless power, confronts Malus with desperate challenges throughout his campaign, as he seeks to wrestle back control of his very soul.Darkblade’s ExpeditionMalus starts the game in control of the mighty city of Hag Graef, while also in command of an expedition force supported by a Black Ark, on the other side of the world.In the opening stages of this campaign, the player is faced with a dilemma to either retain control of Hag Graef or give up the city in return for a hefty sum.With an offer Darkblade will find difficult to refuse, you’ll need to choose between two distinct campaign starts. Juggling the machinationsTz’arkan’s WhispersMalus Darkblade is the embodiment of hate and ruthlessness, qualities spurred by the evil brutality of the Daemon Tz’arkan. As Malus struggles in a constant inner-fight with the Daemon, it will attempt to influence him to perform acts of unthinkable slaughter and cruelty. As part of a new mission system, Malus can follow the Daemon’s dark whispers in return for unique and powerful rewards in the form of items, followers and other treasures.New units and charactersMalus Darkblade (Legendary Lord)In battle, Malus is a heavily armoured close-quarters combatant who excels at dealing armour piercing damage thanks to his powerful Warpsword of Khaine. He rides a ferocious Cold One, called Spite, into battle and instils fear upon his enemies, making him a terrifying opponent on the battlefield.Malus has the unique yet costly ability to transform into the Daemon Tz’arkan, the Drinker of Worlds.This ability refills his health, augments his stats and significantly alters his abilities in battle.High Beastmaster (Lord)The Dark Elves have long been experts at bending beasts and animals to their will, and the High Beastmasters are those that show even greater talent and aptitude. In particular, Beastmasters have considerable anti-large capabilities, making them a powerful tool when facing enemies that bring numberous large units into battle.Master (Hero)Dark Elf Masters are the lesser nobles of Dark Elf society. Adept with both spear and shield, these Heroes are capable of inflicting great damage to large targets, but are also capable of soaking up the most gruesome of blows thanks to their high melee defence and Guardian ability which protects nearby characters.Scourgerunner ChariotQuick and deadly, these war machines tear across the battlefield looking to hunt down new prey to kill or enslave. Equipped with powerful harpoons, they are a dedicated monster-hunting unit, capable of bringing down even the mightiest of beasts.Bloodwrack MedusaBound in pain-wracked serpentine bodies, the Bloodwrack Medusa is a terrifying sight to behold on the battlefield. These writhing, horrid monsters are best positioned behind the front line to maximise their powerful ranged attacks to decimate foes. However, they can match their ranged skill with ruthless melee capabilities, granting them a useful hybrid role while also causing fear and terror to enemy units.Bloodwrack ShrinePropelled by Dark Magic, the Bloodwrack Shrine grinds along the battlefield, inspiring allies and demoralising foes with its passive Aura of Agony and Aura of Ardour abilities. From her elevated position, the Medusa riding it has a far greater vantage point from which to cast her deadly gaze.The Siren of Red Ruin (Bloodwrack Medusa – Regiment of Renown)The Siren of Red Ruin is fear incarnate. This unique Medusa can call upon a damaging area-of-effect ability which tears apart enemy units in a radius around her, making for an extremely dangerous foe in close-combat.Ravagers of Rakarth (Scorgerunner Chariot – Regiment of Renown)The Ravagers of Rakarth are Clar Karond’s most elite Scourgerunner unit. Always thirsting for new quarry, this anti-large chariot is additionally armed with barbed nets that that slow enemy units in order to increase its killing potential.The Crows of Khaine (Harpies – Regiment of Renown)Harpies are always on the lookout for the next meal and the Crows of Khaine are the most ravenous. They provide regeneration abilities in exchange for damage dealt, increasing their survivability and causing terror in enemy units as they guzzle down the entrails of their victims.Deathmaster SnikchUnique faction mechanicsShadowy DealingsDeathmaster Snikch and his agents are the most feared secret operatives in the world, capable of subterfuge actions that few others possess. Using any of their Eshin characters, Clan Eshin can perform numerous Shadowy Dealing actions against their rivals on the campaign map, with 100% success. Actions have a wide range of outcomes including the simple theft of items or money, all the way to spying, inciting rebellions, and assassination,. The Deathmaster himself is even able to burn down entire cities!Greater Clan ContractsSkavendom’s unseen leaders are forever seeking to disrupt and backstab each other on the Council of Thirteen. When a problem arises that needs serious attention, the Greater Clans approach Clan Eshin to do their dirty work. These Clan Contracts allow Clan Eshin to receive money, food and increased reputation with the issuing clans, thus granting bonuses and reducing the cost of the Greater Clans’ specialized units.New units and charactersDeathmaster Snikch (Legendary Lord)With unmatched stealth abilities and immense duelling prowess, Deathmaster Snikch excels at fighting other characters, especially when they vulnerable and have already taken damage. Armed with his deadly Weeping Blades, he can instantly reduce a target’s armour by 50% on contact. Snikch also has the Vanguard Deployment and Stalk abilities, further cementing his role as the foremost Master Assassin of the Skaven.Master Assassin (Lord)Following in Snikch’s example, the Master Assassin excels at battling opposition characters in close combat but can also rely on their ranged shuriken attack to take enemies out from a distance. Their wide range of abilities such as Vanguard Deployment, Stalk and Concealment Bombs make them lethal ambush commanders to unleash upon your enemy.Eshin Sorcerer (Hero)Masters in the art of silent death, Eshin Sorcerers use the Lore of Stealth to support their allies from the rear of the battlefield. This new magic lore has a focus on sneakiness and controlling the battlefield, meaning they can dictate the tempo and flow of the battle to their advantage.Eshin TriadsOnly the most devout apprentice assassins ascend to the rank of Triad. Well-drilled and deadly, these warriors are a versatile alternative to their Clanrat and Stormvermin brethren and are best utilised behind the front ranks, excelling at exploiting gaps and weaknesses in the enemy lines. Whilst their armor isn’t the strongest, they make up for it with their Vanguard Deployment and Stalk abilities. Capabilities which enhance their sneakiness on the battlefield.Poisoned-Wind MortarThese mobile, rat-portable mortars are packed with a payload of poisoned wind-globes which can be fired at a much greater distance than their Globadier equivalents. Capable of causing the enemy damage over time as they choke on the deadly Warpstone gas, this unit excels at damaging a wide swathe of the enemy at once.Warp-Grinder Weapon TeamsDrilling into the ground and their enemies alike, the Warp-Grinder Weapon Teams rely upon powerful active abilities that create devastating effects on the battlefield. Once they’ve tied down their enemies with tremor effects, their drills can pierce the toughest of armours… provided the team can get within range. This unit can also destroy settlement walls, rending stone asunder with scant regard for friend or foe.The Avalanche Mortar (Death Globe Mortars – Regiment of Renown)These rare and infernal devices can fire special air-burst globes from great distances that explode in mid-air and inflict devastating armor-piercing damage upon all units unfortunate enough to be caught in their line of fire.Viskrin’s Death Squad (Death Runner – Regiment of Renown)Viskrin’s Death Squad are the elite among their rank and excel at acts of espionage. Lightly armoured but highly mobile, this unit is capable of outputting great amounts of armour piercing damage with their trusty weeping blades as well as making use of their elite combat agility in order to become even harder for the enemy to hit in return.Ishka’s Triads (Eshin Triads – Regiment of Renown)Ishka’s Triads follow the teachings of Ishka Fastclaw, who was once the Nightlord of Clan Eshin. Exhibiting deadly anti-large capabilities, they have the ability to summon a decoy of themselves upon the battlefield, making them ideal for deceiving the enemy while both attacking and retreating.Keep an eye on our official website and social media channels for our first gameplay reveals for this DLC. Have a question? Read the Announce FAQ for more information.
Individual businesses from a variety of sectors network and work together to create a successful tourist experience. The interdependencies of organisations producing this experience make cooperation a necessity in destination marketing. This study uses the case of the development of the official NZ website www.purenz.com (purenz) to examine the role, form and process of inter- organisational cooperation in destination marketing. The study confirms that there are considerable difficulties in broadening the marketing role of the national tourism organisation (NTO) beyond destination promotion. The study also finds that destination marketing and destination management are still perceived as separate processes in the NZ tourism industry. This study suggests that there are five levels of cooperation in destination marketing: passive acceptance, support, alignment, contribution and pooling. The levels are based on the different types of input that may be required from stakeholders by the NTO and to achieve each level requires different action on the part of the NTO.
Learn Revit Architecture the hands-on way For those who like to learn by doing, this Autodesk Official Press book shows you how to build a four-story office building one step at a time, providing you with real-world practice you might expect to encounter on the job. Concise explanations, focused examples, step-by-step instructions, and an engaging hands-on tutorial make this book the perfect way to learn Revit Architecture. In addition, you can download starting files for each chapter from the website in order to compare your work to the authors, or start fresh with any chapter in the book. Expert author Eric Wing first introduces the interface and Revit conventions, and then moves directly into building modeling. You'll learn to place walls, doors, and windows, work with structural grids, beams, and foundations; add text and dimensions, and use dimensions as a design tool. As the building takes shape, you'll discover how to generate construction documentation, create schedules, work with families, consider site issues, and use Revit's rendering capabilities. Here are some of the skills you can acquire from this book: * Understanding Revit's interface, views, and grids * Creating and editing roofs, railings, stairs, and ceilings * Generating documentation and construction schedules * Using advanced features like creating hosted families, system families, and formulas Autodesk Revit Architecture: No Experience Required is a completely self-paced guide. You can work along with the tutorial from cover to cover or jump in anywhere. No matter how you use this book, you'll be able to transfer the useful concepts to your professional practice.
The UAV Pilot Logbook 2nd Edition permits you to log your personal flight data in an easy-to-use, easy-to-carry format. This new edition expands significantly upon the earlier UAV Pilot Logbook (1st edition) by providing you with the opportunity to record more types of data for each flight, resulting in a truly comprehensive record of your UAV flying experience. For those who wish to create an aircraft-specific record of use and condition we continue to recommend our companion volume, the UAV Aircraft Logbook, also available through Amazon. In the UAV Pilot Logbook 2nd Edition you can record flight time for rotary, fixed-wing and lighter-than-air (LTA) UAV operations so that even if you fly a variety of aircraft types you will be able to log all of your data in the same book.The book is 192 pages long. On the inside you will find: &#8226; A section to record aircraft and equipment data, to include identification information for up to 12 different aircraft as well as places to record batteries and additional equipment (cameras, etc) data. &#8226; A main flight data section that permits you to record the registrations of the different aircraft in use for each of your flights and their types, the flight locations and times, flight durations, flight functions, numbers of landings and distances flown. New to the second edition, you can also record batteries or fuel use, inspections and calibrations accomplished, technical problems found and corrective actions performed, and an enlarged place for Remarks and Endorsements. This section provides easy-to-use instructions about how to fill out the log, with example pages included. &#8226; A final section in which you can log all of your training courses taken and exams passed, as well as places for instructors to sign these off, as required.The size is convenient for carrying, either in your backpack or in any small case you may be using. You are therefore able to record your flight data on the spot, something not so easily done when using the other, large-format, paperback logbooks. Additionally, this book avoids the wasted space found in other drone logbooks that, for example, unnecessarily ask you to draw flight plans. Finally, using a physical, bound logbook is superior to using an electronic version because you do not require an internet connection to record your data in the field and the data are not subject to loss by accidental deletion. Electronic logbooks are often considerably more expensive, as well. The physical log is, in fact, the official aviation standard due to the difficulty of falsifying entries after they have been made. The hardcover version is durable and will stand up to years of use both at home and in the fieldBottom line: using the UAV Pilot Logbook 2nd Edition makes it easy to demonstrate that you are an experienced and properly trained UAV pilot who takes a professional approach to your flying operations. Contact us at: firstname.lastname@example.org Our website: parhelionaerospace.com
Students will learn Muse from the ground up and create websites using the latest web standards without writing code. They will learn how to plan projects using site maps and master pages; design pages and add interactivity though buttons, links, and widgets; access 500 Typekit web fonts included with subscription to Muse; and publish a website via Business Catalyst or standard web hosting. The companion disc includes lesson files so students can work along with the book. Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
CSS3 is behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow and browser implementations are scattershot at best. The Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do right now, in all major browsers. With real-world examples and a focus on the principles of good design, it extends your CSS skills, helping you transform ordinary markup into stunning, richly-styled web pages. You'll master the latest cutting-edge CSS3 features and learn how to: -Stylize text with fully customizable outlines, drop shadows, and other effects -Create, position, and resize background images on the fly - Spice up static web pages with event-driven transitions and animations -Apply 2D and 3D transformations to text and images -Use linear and radial gradients to create smooth color transitions -Tailor a website's appearance to smartphones and other devices A companion website includes up-to-date browser compatibility charts and live CSS3 examples for you to explore. The Web can be an ugly place&#8212;add a little style to it with The Book of CSS3.
Dreamweaver CS4 Digital Classroom is like having a personalinstructor guiding readers through each lesson, while they work attheir own pace. This book includes 13 self-paced lessons that letreaders discover essential skills and explore new features andcapabilities of Adobe Dreamweaver CS4. Each lesson is presented infull color with step-by-step instructions. Learning is reinforcedwith video tutorials and lesson files on a companion DVD that weredeveloped by the same team of Adobe Certified Instructors andDreamweaver experts who have created many of the official trainingtitles for Adobe Systems. Each video tutorial is approximately fiveminutes long and demonstrates and explains the concepts andfeatures covered in the lesson. This training package demonstrateshow to design, develop, and maintain a fully functioning Web site.Coverage includes applying style sheets, using dynamic HTML, addingstyle with images and multimedia, publishing and maintaining a website, using hyperlinks to navigate throughout a website or link toother sites on the Internet, and using databases to create dynamicwebsites. Jam-packed with information, this book takes users fromthe basics through intermediate level topics and helps readers findthe information they need in a clear, approachable manner. Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.